Left 4 Dead 2

Left 4 Dead 2

Battlefield 3 Engineer for Nick
Visualizzazione di 1-5 elementi su 5
Aggiornamento: 14 ago 2014, 15:39

- The arms weight has been improved so they are not that stick each other
- The main model weight has been improved as well
- Improved the attachments on his back

Aggiornamento: 4 ago 2014, 13:15

- Improved the shaders of the textures (Big thanks to Max)
- Improved the exponent and gloss (Thanks to Max)
- Improved the View Model Arms

Aggiornamento: 16 lug 2014, 11:57

- Improved ths smooth on the sleeve

Aggiornamento: 12 lug 2014, 0:24

- Improved the normal map texture
- Fixed some glitched texture on the cap
- Added Specular and Exponent and a Mask for a better lighting
- Changed the texture of the Arms and change the sleeve of the first person arms using the Engineer one
- Improved the VGUI (Thanks to Splinks)
- Changed the path for finding the texture of the arms, so there's no more conflict

Aggiornamento: 7 lug 2014, 14:28