XCOM 2
[WOTC] Playable Spectres
Showing 41-50 of 53 entries
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Update: 4 Jul, 2022 @ 10:14am

Update: 4 Jul, 2022 @ 10:06am

Changed Vanish to Conceal

Update: 4 Jul, 2022 @ 9:50am

Update: 4 Jul, 2022 @ 9:36am

Proving ground now require spectre corpses

Update: 3 Jul, 2022 @ 12:20am

Update: 1 Jul, 2022 @ 11:59pm

Horror ability should now be fixed

Update: 1 Jul, 2022 @ 11:11am

New perk tree made by Commander Ed Nammoc

Update: 29 Jun, 2022 @ 3:40am

Changed the command from AddSpecterRookie to AddSpecterSquaddie

Update: 28 Jun, 2022 @ 2:01pm

Changed the "Horror" ability to a custom "Horror" (I just set targets, aliens, to true).

thanks to Phillip for bringing this bug to my attention.

As always, if you have any feature you want me to add or bug that you have found, please let me know on the mod pages.

Update: 28 Jun, 2022 @ 12:55am

Changed their detection radius from 12 to 8

As always, if you have any feature you want me to add or bug that you have found, please let me know on the mod pages.