XCOM 2
[WOTC] Playable Spectres
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Uppdatering: 4 jul, 2022 @ 10:14

Uppdatering: 4 jul, 2022 @ 10:06

Changed Vanish to Conceal

Uppdatering: 4 jul, 2022 @ 9:50

Uppdatering: 4 jul, 2022 @ 9:36

Proving ground now require spectre corpses

Uppdatering: 3 jul, 2022 @ 0:20

Uppdatering: 1 jul, 2022 @ 23:59

Horror ability should now be fixed

Uppdatering: 1 jul, 2022 @ 11:11

New perk tree made by Commander Ed Nammoc

Uppdatering: 29 jun, 2022 @ 3:40

Changed the command from AddSpecterRookie to AddSpecterSquaddie

Uppdatering: 28 jun, 2022 @ 14:01

Changed the "Horror" ability to a custom "Horror" (I just set targets, aliens, to true).

thanks to Phillip for bringing this bug to my attention.

As always, if you have any feature you want me to add or bug that you have found, please let me know on the mod pages.

Uppdatering: 28 jun, 2022 @ 0:55

Changed their detection radius from 12 to 8

As always, if you have any feature you want me to add or bug that you have found, please let me know on the mod pages.