XCOM 2
[WOTC] Playable Spectres
Visualizzazione di 41-50 elementi su 53
< 1  2  3  4  5  6 >
Aggiornamento: 4 lug 2022, 10:14

Aggiornamento: 4 lug 2022, 10:06

Changed Vanish to Conceal

Aggiornamento: 4 lug 2022, 9:50

Aggiornamento: 4 lug 2022, 9:36

Proving ground now require spectre corpses

Aggiornamento: 3 lug 2022, 0:20

Aggiornamento: 1 lug 2022, 23:59

Horror ability should now be fixed

Aggiornamento: 1 lug 2022, 11:11

New perk tree made by Commander Ed Nammoc

Aggiornamento: 29 giu 2022, 3:40

Changed the command from AddSpecterRookie to AddSpecterSquaddie

Aggiornamento: 28 giu 2022, 14:01

Changed the "Horror" ability to a custom "Horror" (I just set targets, aliens, to true).

thanks to Phillip for bringing this bug to my attention.

As always, if you have any feature you want me to add or bug that you have found, please let me know on the mod pages.

Aggiornamento: 28 giu 2022, 0:55

Changed their detection radius from 12 to 8

As always, if you have any feature you want me to add or bug that you have found, please let me know on the mod pages.