Stellaris
Secrets of the Shroud
Mostrando 31-40 de 59 aportaciones
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Actualización: 21 DIC 2022 a las 5:43 p. m.

+ Fixed the (now obsolete) Cosmilite Hull appearing on game start

Actualización: 20 DIC 2022 a las 12:58 p. m.

+ Made 3.6 combat rebalances. Perfect Runic doctrine works a bit differently: torpedoes are both energy and explosive, and interceptors aren't seperated.
+ Updated tech requirement for the event chain to start (reactor pe -> reactor re)
+ added a new trait, 'infinity calculator' that can be obtained from the technosphere event chain. (this gives a chance for DEs / non psionic DSs to gain the tech).

Actualización: 14 NOV 2022 a las 5:46 a. m.

Actualización: 14 NOV 2022 a las 5:31 a. m.

+ Fixed unchanged tech costs for the new sizes of some components
+ Adjusted autocannon values

Actualización: 14 NOV 2022 a las 12:19 a. m.

+ Updated ver. number
+ Adjusted some components to be in line with recent ACOT changes
+ Increased AI weight of theta weapons (so they get chosen in starbases over sigma stuff)
+ Giga's Aeternum Starbases no longer spawn with theta tech
+ Fixed missing colonization tech with the soul sphere

Actualización: 20 AGO 2022 a las 7:16 a. m.

Fixed typo in GFX files.

Actualización: 23 JUL 2022 a las 11:17 a. m.

Buffed Perfect Runic shields + armour + hull

Actualización: 22 JUL 2022 a las 11:51 p. m.

Soul Sphere fortress jobs now offer army build speed + ship build speed

nerfed runic starbase fortification buildings (armor / shields 200% -> 100%)

Actualización: 17 JUL 2022 a las 11:16 a. m.

Soul Sphere defence districts now enable the construction of Ethos and Heroic armies.

Actualización: 14 JUL 2022 a las 10:59 p. m.

Buffed runic tech inhibitor