Stellaris
Secrets of the Shroud
31–40/59 bejegyzés mutatása
< 1  2  3  4  5  6 >
Frissítés: 2022. dec. 21. @ 17:43

+ Fixed the (now obsolete) Cosmilite Hull appearing on game start

Frissítés: 2022. dec. 20. @ 12:58

+ Made 3.6 combat rebalances. Perfect Runic doctrine works a bit differently: torpedoes are both energy and explosive, and interceptors aren't seperated.
+ Updated tech requirement for the event chain to start (reactor pe -> reactor re)
+ added a new trait, 'infinity calculator' that can be obtained from the technosphere event chain. (this gives a chance for DEs / non psionic DSs to gain the tech).

Frissítés: 2022. nov. 14. @ 5:46

Frissítés: 2022. nov. 14. @ 5:31

+ Fixed unchanged tech costs for the new sizes of some components
+ Adjusted autocannon values

Frissítés: 2022. nov. 14. @ 0:19

+ Updated ver. number
+ Adjusted some components to be in line with recent ACOT changes
+ Increased AI weight of theta weapons (so they get chosen in starbases over sigma stuff)
+ Giga's Aeternum Starbases no longer spawn with theta tech
+ Fixed missing colonization tech with the soul sphere

Frissítés: 2022. aug. 20. @ 7:16

Fixed typo in GFX files.

Frissítés: 2022. júl. 23. @ 11:17

Buffed Perfect Runic shields + armour + hull

Frissítés: 2022. júl. 22. @ 23:51

Soul Sphere fortress jobs now offer army build speed + ship build speed

nerfed runic starbase fortification buildings (armor / shields 200% -> 100%)

Frissítés: 2022. júl. 17. @ 11:16

Soul Sphere defence districts now enable the construction of Ethos and Heroic armies.

Frissítés: 2022. júl. 14. @ 22:59

Buffed runic tech inhibitor