Stellaris
Secrets of the Shroud
Visualizzazione di 31-40 elementi su 59
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Aggiornamento: 21 dic 2022, 17:43

+ Fixed the (now obsolete) Cosmilite Hull appearing on game start

Aggiornamento: 20 dic 2022, 12:58

+ Made 3.6 combat rebalances. Perfect Runic doctrine works a bit differently: torpedoes are both energy and explosive, and interceptors aren't seperated.
+ Updated tech requirement for the event chain to start (reactor pe -> reactor re)
+ added a new trait, 'infinity calculator' that can be obtained from the technosphere event chain. (this gives a chance for DEs / non psionic DSs to gain the tech).

Aggiornamento: 14 nov 2022, 5:46

Aggiornamento: 14 nov 2022, 5:31

+ Fixed unchanged tech costs for the new sizes of some components
+ Adjusted autocannon values

Aggiornamento: 14 nov 2022, 0:19

+ Updated ver. number
+ Adjusted some components to be in line with recent ACOT changes
+ Increased AI weight of theta weapons (so they get chosen in starbases over sigma stuff)
+ Giga's Aeternum Starbases no longer spawn with theta tech
+ Fixed missing colonization tech with the soul sphere

Aggiornamento: 20 ago 2022, 7:16

Fixed typo in GFX files.

Aggiornamento: 23 lug 2022, 11:17

Buffed Perfect Runic shields + armour + hull

Aggiornamento: 22 lug 2022, 23:51

Soul Sphere fortress jobs now offer army build speed + ship build speed

nerfed runic starbase fortification buildings (armor / shields 200% -> 100%)

Aggiornamento: 17 lug 2022, 11:16

Soul Sphere defence districts now enable the construction of Ethos and Heroic armies.

Aggiornamento: 14 lug 2022, 22:59

Buffed runic tech inhibitor