Project Zomboid

Project Zomboid

Random Zombies
Se afișează 1-10 din 22 intrări
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Actualizare: 24 febr. @ 6:05

- performance and frame pacing improvements for potato pcs or with massive amounts of zombies
- compatibility with Bandits

Actualizare: 18 ian. @ 18:51

- use custom modulo since math.fmod is actually the remainder :)

Actualizare: 18 ian. @ 18:02

- B42 update
- add sandbox option to skip config check and use relative weights instead of having to add up to 100% (thanks @Coldsteel)
- fix config error message showing up when there was no issues for specific values (33.3 + 33.4 + 33.3)
- fix zombies on fire getting healed if they traveled more than 20 units before dying
- use builtin modulo (math.fmod)

Actualizare: 1 mart. 2023 @ 9:52

- add ES translation (thanks Gatoxulo!)
- add better error message and a modal when config is invalid

Actualizare: 21 sept. 2022 @ 14:35

- tentative fix for black screen issue in MP
- Traditional Chinese translation (thank you UnsetLay!)
- Russian translation (thank you zberlin!)

Actualizare: 29 iul. 2022 @ 5:10

- fix bug where zombies that don't have a square assigned can lead to errors/crashes

Actualizare: 23 iul. 2022 @ 16:52

- fix performance optimization. NOW, we're fast!

Actualizare: 23 iul. 2022 @ 11:58

- add customizable Smart zombies
- add customizable Tough and Fragile zombies
- performance improvements to accomodate new features

Actualizare: 22 iul. 2022 @ 11:35

- prepare for compatibility with Night Sprinters

Actualizare: 29 iun. 2022 @ 15:35

- force crawlers to fall on front
- better diagnostics and debugging functions