Total War: ROME REMASTERED

Total War: ROME REMASTERED

Imperatoris Mundi: Campaign Map Overhaul
1–10 из 10
Обновление: 6 сен. 2022 г. в 17:17

Fixed Marian Reform Trigger: old trigger would fail if more than 3 huge italian cities existed.

Обновление: 15 мая. 2022 г. в 11:47

Fixed starting core_building levels for Kasi, Arabia_Relicta, Arabia_Petrea, Sinai (Requires New Game)\n\nFixed borders of some indian provinces

Обновление: 10 мая. 2022 г. в 16:07

Prevent Pirates from spawning in the lake in the Insubria region.

Обновление: 8 мая. 2022 г. в 11:15

Improved Campaign map texture courtesy of Lyrecryer

Обновление: 7 мая. 2022 г. в 0:47

Many Fixes to Map:
* Minimum village size in descr_strat set to 400
* Fixed Tziamo not being accessible
* Fixed main building level for region Alut
* Fixed pop up about settlement Sannar in region Calaa

Обновление: 6 мая. 2022 г. в 23:14

Fixed bad main building for Province Parsayunik: governors_villa -> governors_house as is appropriate for the settlement level (town)

Обновление: 6 мая. 2022 г. в 16:33

Fixed pirates spawning in lakes and missing inaccessible ground types.

Обновление: 6 мая. 2022 г. в 13:36

Initial Release

Обновление: 6 мая. 2022 г. в 13:23

Moved Inaccessible Resources and added Missing Slaves

Обновление: 5 мая. 2022 г. в 19:46

Initial Upload