Total War: ROME REMASTERED

Total War: ROME REMASTERED

Imperatoris Mundi: Campaign Map Overhaul
Viser 1–10 av 10 bidrag
Oppdatering: 6. sep. 2022 @ 17.17

Fixed Marian Reform Trigger: old trigger would fail if more than 3 huge italian cities existed.

Oppdatering: 15. mai 2022 @ 11.47

Fixed starting core_building levels for Kasi, Arabia_Relicta, Arabia_Petrea, Sinai (Requires New Game)\n\nFixed borders of some indian provinces

Oppdatering: 10. mai 2022 @ 16.07

Prevent Pirates from spawning in the lake in the Insubria region.

Oppdatering: 8. mai 2022 @ 11.15

Improved Campaign map texture courtesy of Lyrecryer

Oppdatering: 7. mai 2022 @ 0.47

Many Fixes to Map:
* Minimum village size in descr_strat set to 400
* Fixed Tziamo not being accessible
* Fixed main building level for region Alut
* Fixed pop up about settlement Sannar in region Calaa

Oppdatering: 6. mai 2022 @ 23.14

Fixed bad main building for Province Parsayunik: governors_villa -> governors_house as is appropriate for the settlement level (town)

Oppdatering: 6. mai 2022 @ 16.33

Fixed pirates spawning in lakes and missing inaccessible ground types.

Oppdatering: 6. mai 2022 @ 13.36

Initial Release

Oppdatering: 6. mai 2022 @ 13.23

Moved Inaccessible Resources and added Missing Slaves

Oppdatering: 5. mai 2022 @ 19.46

Initial Upload