Total War: ROME REMASTERED

Total War: ROME REMASTERED

Imperatoris Mundi: Campaign Map Overhaul
Mostrando 1-10 de 10 aportaciones
Actualización: 6 SEP 2022 a las 5:17 p. m.

Fixed Marian Reform Trigger: old trigger would fail if more than 3 huge italian cities existed.

Actualización: 15 MAY 2022 a las 11:47 a. m.

Fixed starting core_building levels for Kasi, Arabia_Relicta, Arabia_Petrea, Sinai (Requires New Game)\n\nFixed borders of some indian provinces

Actualización: 10 MAY 2022 a las 4:07 p. m.

Prevent Pirates from spawning in the lake in the Insubria region.

Actualización: 8 MAY 2022 a las 11:15 a. m.

Improved Campaign map texture courtesy of Lyrecryer

Actualización: 7 MAY 2022 a las 12:47 a. m.

Many Fixes to Map:
* Minimum village size in descr_strat set to 400
* Fixed Tziamo not being accessible
* Fixed main building level for region Alut
* Fixed pop up about settlement Sannar in region Calaa

Actualización: 6 MAY 2022 a las 11:14 p. m.

Fixed bad main building for Province Parsayunik: governors_villa -> governors_house as is appropriate for the settlement level (town)

Actualización: 6 MAY 2022 a las 4:33 p. m.

Fixed pirates spawning in lakes and missing inaccessible ground types.

Actualización: 6 MAY 2022 a las 1:36 p. m.

Initial Release

Actualización: 6 MAY 2022 a las 1:23 p. m.

Moved Inaccessible Resources and added Missing Slaves

Actualización: 5 MAY 2022 a las 7:46 p. m.

Initial Upload