Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
41–50 из 168
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Обновление: 4 ноя. 2024 г. в 13:34

More aggressive Roman factions, redone horde mechanics for barbarian factions (Melkor), updated core attitudes to make factions more likely to go to war and expand. Some improved battle AI formations all around.

Обновление: 30 сен. 2024 г. в 23:45

Fixed battle AI - specifically when using phalanxes

Обновление: 28 сен. 2024 г. в 23:11

Updated the AI recruitment script to have less mercenary orientation and to balance recruitment with construction.

Обновление: 27 сен. 2024 г. в 22:34

Minor update to how AI recruits troops in the early phase.

Обновление: 10 июл. 2024 г. в 21:51

Reduced the number of warriors in the Sons of Bendis unit (Thracian), increased the number of wardogs. This is to balance the Thracian elite units a bit.

Обновление: 7 июл. 2024 г. в 22:51

Minor update to fix Epirus short game win conditions

Обновление: 27 фев. 2024 г. в 23:24

Adjust small formations

Обновление: 27 фев. 2024 г. в 22:03

Update Eastern and Nomadic formations

Обновление: 26 фев. 2024 г. в 22:39

Update formations a bit more

Обновление: 26 фев. 2024 г. в 18:42

Update battle AI a bit