Conquest of Elysium 5

Conquest of Elysium 5

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Update: 16 Mar, 2022 @ 1:21pm

- Added mounted and dismounted version of the Vassal Knight with mod appropriate buffs.
- Added summon Drunkard weapon to the Inn.

Update: 15 Mar, 2022 @ 3:52pm

- Removed experimental population events connected to rituals.
- Removed the max cast to allow ai to cast previous rituals.
- Events added to increase population counter naturally
- Scourge Herald, Lord, King now have settlement enslavement related powers
- Added pirate ports to the list of Towns and Ports

Update: 15 Mar, 2022 @ 2:10pm

- Barbarian sprite fixes.

Update: 15 Mar, 2022 @ 2:04pm

- Fixed a number of rituals that were incorrectly using corpses instead of gems.
- Added maxaicast 0 to many rituals to prevent AI from casting and affecting player specific variables that work with events.

Update: 13 Mar, 2022 @ 2:04pm

- Ritual associated event variable fixes

Update: 13 Mar, 2022 @ 1:47pm

- Fix for ritual descriptions
- Hornblower has fist weapon restored.

Update: 12 Mar, 2022 @ 4:56pm

- "Head Hunting" ritual moved to Dwarf Councilor

Update: 12 Mar, 2022 @ 1:59pm

- Starting resources bugfix, added new classes.

Update: 12 Mar, 2022 @ 1:53pm

- Ritual hotfix

Update: 12 Mar, 2022 @ 1:47pm

- Added rituals to reduce negative population counters available to certain people. (Tribune, Senator, Emperor, High Lord, Baronet, Baron, King, Baroness, Queen, Princess, Young Dvala, Dvala, Daughter of Dvalin, Burgmann, Burgmeister, Markgraf)
- Other ritual and event fixes