Conquest of Elysium 5

Conquest of Elysium 5

Populum
Hiển thị 161-170 trong 185 mục
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Cập nhật: 20 Thg03, 2022 @ 4:11pm

- Adjusted many terrains that are new to COE5 to be in line with Populum.

Cập nhật: 17 Thg03, 2022 @ 4:33pm

- Pale One Lineage ritual fix, added another ritual to split this one into two.
- Removed extraneous messages on population growth.
- Cavern Guard sprite fix
- Ancient Hurler Guard sprite fix
- Add special citadel terrain groups for class recruitment, for example Anarchy (Druid) can recruit just about any forest in the game now.

Cập nhật: 16 Thg03, 2022 @ 1:21pm

- Added mounted and dismounted version of the Vassal Knight with mod appropriate buffs.
- Added summon Drunkard weapon to the Inn.

Cập nhật: 15 Thg03, 2022 @ 3:52pm

- Removed experimental population events connected to rituals.
- Removed the max cast to allow ai to cast previous rituals.
- Events added to increase population counter naturally
- Scourge Herald, Lord, King now have settlement enslavement related powers
- Added pirate ports to the list of Towns and Ports

Cập nhật: 15 Thg03, 2022 @ 2:10pm

- Barbarian sprite fixes.

Cập nhật: 15 Thg03, 2022 @ 2:04pm

- Fixed a number of rituals that were incorrectly using corpses instead of gems.
- Added maxaicast 0 to many rituals to prevent AI from casting and affecting player specific variables that work with events.

Cập nhật: 13 Thg03, 2022 @ 2:04pm

- Ritual associated event variable fixes

Cập nhật: 13 Thg03, 2022 @ 1:47pm

- Fix for ritual descriptions
- Hornblower has fist weapon restored.

Cập nhật: 12 Thg03, 2022 @ 4:56pm

- "Head Hunting" ritual moved to Dwarf Councilor

Cập nhật: 12 Thg03, 2022 @ 1:59pm

- Starting resources bugfix, added new classes.