tModLoader

tModLoader

Living World Mod [INDEV]
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Update: 17 Aug, 2022 @ 1:14pm

INDEV RELEASE v0.2.1.3 [Polish Localization] (August 17th, 2022):
Additions:
* The entire mod has now been translated to Polish, courtesy of XD.DISCOR.D (thank you!)

Update: 30 Jul, 2022 @ 12:58pm

INDEV RELEASE v0.2.1.2 [Monthly Preview Fixes] (July 30th, 2022):
[Only available on the 1.4-preview until August 1st; after that date it will also be available on 1.4-stable]
Fixes:
* Updated the mod to be in line for the latest July preview merge

Update: 27 Jul, 2022 @ 3:23pm

INDEV RELEASE v0.2.1.1 [Shrine Hotfix #2] (July 27th, 2022):
Fixes:
* (Hopefully) Fixed edge case scenario where villagers would spawn in houses that were already occupied, or outside the village radius entirely

Update: 30 Jun, 2022 @ 1:21pm

INDEV RELEASE v0.2.1.0 [Fixes & Minor Additions] (June 25th, 2022):
Additions:
+ Shrine UI now has a button to force a housing recalculation
+ Villagers that have been homeless for more than 2 minutes will now depart (with a message designating so)
Changes:
* The default village radius is now 90 tiles (up from 85 tiles)
* The shrine now calculates the amount of villagers in the village by house occupancy, rather than the NPCs themselves
Fixes:
* The stock value on the left side of the villager shop will now properly update when buying any item
* Fixed horrendous FPS drops caused when a villager exits the village's range
* Modded NPCs, along-side vanilla ones, should no longer spawn in village zones
* Fixed FPS drops caused when attemping to respawn a villager near world borders
* Fixed exception throwing when village housing recalculations took place near world borders
* Villagers will now properly persist their necessary data between save and load (tML PR!)
* Fixed issue where Villagers could not open/close doors (tML PR!)

Update: 25 Jun, 2022 @ 2:09am

INDEV RELEASE v0.2.0.1 [Shrine Hotfix] (June 25th, 2022):
Fixes:
* Fixed FPS stutter issue with the Village Shrine syncing process. The shrine should now only sync when previous set of houses found changes

Update: 22 Jun, 2022 @ 7:50pm

INDEV RELEASE v0.2.0.0 [Quality of Life Update] (June 22nd, 2022):
Additions:
+ New Harpy Egg and Fried Harpy Egg items
+ A brand new Village Shrine UI that has functionality for respawning villagers
+ New text notification for when a villager respawns
+ Every (obtainable) LWM item now has Journey Mode sacrifice requirements
+ All village shrines will now act like pylons, granted that you completed a condition depending on the village type (for Harpies, all you got to do is talk to one once)
+ Items in village shops will now show their remaining stock without having to select them
Changes:
* Village zones/biomes are now based on the shrine tile, with a radius of 85 tiles in a circle (for now)
* All villagers will be of the "Loved" reputation until the reputation system is re-implemented (Note: prices will remain the same as if you were of "Neutral" reputation with the villagers)
* The mod icon in-game and on the workshop are now identical to the LWM server discord icon
Fixes:
* Villager housing UI will now properly adjust its position based on UI scaling
* Lots of internal code rewriting; things should hopefully be a lot more streamlined under the hood, now

Update: 1 Jun, 2022 @ 12:18am

INDEV RELEASE V0.1.0.7 [Preview Updates] (June 1st, 2022):
Fixes:
* Harpy Villagers should no longer flap their wings when walking or otherwise have janky animations due to an issue within tML itself
* Other internal changes to account for 1.4-preview changes.

Update: 19 May, 2022 @ 3:47pm

INDEV RELEASE v0.1.0.6 [Minor Addition] (May 19th, 2022):
Changes:
* While in the Harpy Village (or any village in the future), vanilla enemies will be unable to spawn naturally

Update: 12 May, 2022 @ 11:53pm

INDEV RELEASE v0.1.0.5 [Major Bug Fix] (May 12th, 2022):
Additions:
+ New "Sandstone Slab Wall" item (and wall, obviously). Currently unobtainable without cheat mods, but it's in the mod now
Fixes:
* Here's the big one: Waystones have have had their code overhauled, and now should function properly in Multiplayer. Sorry this took so long to fix!

Update: 30 Apr, 2022 @ 11:35pm

INDEV RELEASE v0.1.0.4 [Hotfix] (April 30th, 2022):
Additions:
+ Added Steam Workshop tags, as they are now supported by the tML workshop
Fixes:
* Mod actually loads on 1.4-stable again