RimWorld

RimWorld

Weapon Mastery
Showing 51-60 of 70 entries
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Update: 11 Mar, 2022 @ 6:51am

v1.5.0

- Add mood buff when equipping mastery weapon
- Add mood debuff when losing mastery weapon
- Add configuration options for mood system
- Minor bug fixes

Update: 9 Mar, 2022 @ 1:01am

v1.4.1

- Minor bug fix

Update: 8 Mar, 2022 @ 11:02pm

v1.4.0

- Allow raids, traders and visitors to spawn with masteries
- Minor UI fixes

Update: 6 Mar, 2022 @ 9:43am

v1.3.1

- Fix bug with settings saving

Update: 6 Mar, 2022 @ 9:11am

v1.3.0

- Add a configurable custom weapon names pool that will override the default names file.
- Minor configuration UI adjustments
- Add more names

Update: 5 Mar, 2022 @ 6:38am

Bug Fixes
- Add negative range to percentage stats in configuration menu
- Remove extra unnecessary null check

Update: 4 Mar, 2022 @ 9:25am

- Add null check for pawns
- Regenerate weapon's description on game load

Update: 4 Mar, 2022 @ 6:41am

Bonded weapons are from Royalty DLC
- Add check for Royalty DLC enabled before activating bonded weapon functionality in config menu and MasteryComp

Update: 4 Mar, 2022 @ 6:30am

- Redesign the configuration menu's UI
- Bonded weapons will now level faster
- Add configurable multiplier for bonded weapons in configuration menu
- Relic weapons now give flat bonuses to pawns that believe in the
relic's ideology
- Add configurable number of stat bonuses that spawn on relic weapon in configuration menu
- Update list of random weapon names

Update: 3 Mar, 2022 @ 12:00am

- Fix loading translations from other mods