Barotrauma

Barotrauma

Enhanced Armaments
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Update: 20 Jan, 2023 @ 10:02am

Been a hot minute huh?

Added:
- Chemical Weapons: Devil's Breath Grenade and Morbusine Gas Grenade (yes CBRN suits and helmets do work, sort of, affliction effects don't like comparing tags with and for whatever reason)
- Machine Pistol resprite, rebalance and sound
- HMG is now Advanced HMG, now being multi-calibre to accept vanilla HMG mags

Fixed:
- Sprite issue with RPG
- Hand Cannon Mag deconstruction explosion

Update: 8 Jan, 2023 @ 8:28am

Another update moment.

Changed:

- More low tier weapons now use the flashlight attachment system
- Combat Medic Uniform sprite (It now doesn't look like crap)
- 1 or 2 other things i forgor :skull:

Enjoy.

Update: 7 Jan, 2023 @ 9:56am

New year moment, can't wait for this one to be as cringe as 2021 and 2022 :(

Fixed:

- Flashpowder ignition issue when deconstructing empty magazines
- "Floating" characters when shot with low power cartridges (sort of fixed ngl, low stun amounts regardless of target force cause this and without making fast firing weapons do high stun it's inevitable)
- Big Bore Shotgun and Advanced Bullpup Shotgun cycling (firing sound is now separated from pump cycling, it's always bothered me yet i never fixed it)
- Heavy SMG in security officer loadouts not having a magazine within the weapon itself

If anyone finds any more issues, throw them into the Issues discussion and i'll see about troubleshooting them.

Update: 29 Dec, 2022 @ 5:34am

Hotfix to npcsets (identifier for body armour was incorrect bruh)

Update: 29 Dec, 2022 @ 5:03am

oooh boy that was scary, back in business now.

Changed:

- Vanilla Body Armour Sprite (now takes place of Plate Carrier Rig)
- Combat Hardsuit Balancing (Now requires batteries and drain quickly as a result of the power hungry servomotors)
- Heavy Vest resprite and now has an inventory so it's not a completely useless crafting material anymore
- Simple Helmet resprite

Removed:

- Plate Carrier Rig (Deprecated, npcsets have been update to accomodate)

Update: 28 Dec, 2022 @ 7:05pm

Mod bricked because i was stupid with github, reverted to prior update

Update: 28 Dec, 2022 @ 6:53pm

Wow almost the new year, also jesus christ how have we jumped from ~47MB to 93 MB???

Added:

- Vanilla Body Armour Resprite which now replaces Plate Carrier Rig in function

- Simple Combat Helmet resprite

- Better Combat Hardsuit balancing (now requires batteries which quickly drain given the very demanding servomotors)

Removed:

- Plate Carrier Rig (deprecated)

Update: 19 Dec, 2022 @ 10:46am

Another Update moment.

Added:

- Bunker Buster Shell (Vintage shell)
- Railgun Launcher
- Abandoned Explosives Box

Fixed:

- Inherent issue with railgun shells (they should function normally now)

Update: 17 Dec, 2022 @ 9:19am

Added RPG Incendiary and Devil's Blood Grenades, resprited RPG Frag and Physiscorium Grenades

'Bout it really :/

Update: 16 Dec, 2022 @ 4:28pm

Hotfix to RPG-7 grenades and shotgun capacity.