Barotrauma

Barotrauma

Enhanced Armaments
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Update: 13 mrt 2022 om 9:50

Added wrecked materials into wrecks (Abandoned Ammunition Pile, Ruined Fuel Rod Cases, Ruined Armor Parts, Fractal Ruin Fragments, Wrecked Weapon Parts, Old Flashpowder Bottle, Wrecked Tool Parts, Abandoned Chemical Crate).

Update: 12 mrt 2022 om 14:27

Added Renegade Revolver (9x33mmR), Bolt Action Rifle (7.62x51mm) and Sawn-Off Shotgun (12 Gauge).

Update: 8 mrt 2022 om 15:53

Minor changes to hand positions for some weapons (mainly for pistols).

Update: 8 mrt 2022 om 9:26

Added door and hull penetration for various anti-materiel projectiles (12.7x99, 5.45x39 & 7.62x39mm DU rounds, 14.5x114mm, Tau Lepton particles), slight firerate buff to Marauder's Assault Rifle.

Update: 6 mrt 2022 om 13:46

Buff to low tier pistol ammunition (Increased damage and slight increase to penetration).

Update: 6 mrt 2022 om 6:20

Added Light Hand Cannon (10.9x33mmR).

Update: 5 mrt 2022 om 15:18

Quick hotfix for compatibilities (i did a bruh moment), should work correctly now.

Update: 5 mrt 2022 om 14:55

Added EK Armory and Combat Overhaul ammunition compatibility for weapons (CO's ammo may be a bit OP to use, if any other mods need compatibility let me know) .

Update: 4 mrt 2022 om 6:08

- Added universal ammo tag (ehaammo), added Universal Weapon Crate, buffed Heavy Combat Shotgun (Less Spread), balanced SPMG (Rounds do less bleeding damage and stun less, however have 5% more penetration, more difficult to find), added MiscID Glossary.

Update: 3 mrt 2022 om 11:51

Added AP and DU ammunition for 7.62x39 and 5.45x39mm rifles.