Barotrauma

Barotrauma

Enhanced Armaments
Viser 331-340 af 352 forekomster
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Opdatering: 13. mar. 2022 kl. 9:50

Added wrecked materials into wrecks (Abandoned Ammunition Pile, Ruined Fuel Rod Cases, Ruined Armor Parts, Fractal Ruin Fragments, Wrecked Weapon Parts, Old Flashpowder Bottle, Wrecked Tool Parts, Abandoned Chemical Crate).

Opdatering: 12. mar. 2022 kl. 14:27

Added Renegade Revolver (9x33mmR), Bolt Action Rifle (7.62x51mm) and Sawn-Off Shotgun (12 Gauge).

Opdatering: 8. mar. 2022 kl. 15:53

Minor changes to hand positions for some weapons (mainly for pistols).

Opdatering: 8. mar. 2022 kl. 9:26

Added door and hull penetration for various anti-materiel projectiles (12.7x99, 5.45x39 & 7.62x39mm DU rounds, 14.5x114mm, Tau Lepton particles), slight firerate buff to Marauder's Assault Rifle.

Opdatering: 6. mar. 2022 kl. 13:46

Buff to low tier pistol ammunition (Increased damage and slight increase to penetration).

Opdatering: 6. mar. 2022 kl. 6:20

Added Light Hand Cannon (10.9x33mmR).

Opdatering: 5. mar. 2022 kl. 15:18

Quick hotfix for compatibilities (i did a bruh moment), should work correctly now.

Opdatering: 5. mar. 2022 kl. 14:55

Added EK Armory and Combat Overhaul ammunition compatibility for weapons (CO's ammo may be a bit OP to use, if any other mods need compatibility let me know) .

Opdatering: 4. mar. 2022 kl. 6:08

- Added universal ammo tag (ehaammo), added Universal Weapon Crate, buffed Heavy Combat Shotgun (Less Spread), balanced SPMG (Rounds do less bleeding damage and stun less, however have 5% more penetration, more difficult to find), added MiscID Glossary.

Opdatering: 3. mar. 2022 kl. 11:51

Added AP and DU ammunition for 7.62x39 and 5.45x39mm rifles.