Project Zomboid

Project Zomboid

WildSafeHouses
Mostrando 1-10 de 17 aportaciones
< 1  2 >
Actualización: 1 SEP 2022 a las 6:19

Added: Sandbox variable to allow placing a safehouse on road type tiles.

Actualización: 25 AGO 2022 a las 19:10

Corrected mod description to updated features.

Actualización: 24 AGO 2022 a las 18:15

Sorry, I'm a dummy. just cosmetic issues.

Actualización: 24 AGO 2022 a las 18:11

Removed: Multiple Safehouses; After many reports and discussion the multiple safehouses feature has been removed.
Fixes: small fixes to address rare issues making safehouses close to the edge of the map, among other things.

Actualización: 21 MAR 2022 a las 10:28

Added Sandbox variables for admins to change settings:

Diameter: the size of the wild safehouses. the actual size will be 2 x diameter + 1 the default of 15 will make a 31 tile square safehouse.
Buffer: how many tiles to put between the safehouse and any obstruction like roads, buildings and other safehouses. Default 5
Max Number of houses: well..... the maximum number of houses a player can claim/create

Actualización: 17 MAR 2022 a las 13:34

Quick update to improve and fix the context menu.

Actualización: 16 MAR 2022 a las 14:30

Added ability to own multiple safehouses.

Actualización: 9 MAR 2022 a las 7:42

- Added a check to prevent an uncommon error when right clicking
- Fully removed multiple safe houses
- No longer showing context menu options while inside a building

Actualización: 7 MAR 2022 a las 21:28

Sorry, Critical error claiming a second safe house.

Actualización: 6 MAR 2022 a las 8:39

Added the ability to claim multiple safehouses!