Project Zomboid

Project Zomboid

WildSafeHouses
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Actualización: 1 SEP 2022 a las 6:19 a. m.

Added: Sandbox variable to allow placing a safehouse on road type tiles.

Actualización: 25 AGO 2022 a las 7:10 p. m.

Corrected mod description to updated features.

Actualización: 24 AGO 2022 a las 6:15 p. m.

Sorry, I'm a dummy. just cosmetic issues.

Actualización: 24 AGO 2022 a las 6:11 p. m.

Removed: Multiple Safehouses; After many reports and discussion the multiple safehouses feature has been removed.
Fixes: small fixes to address rare issues making safehouses close to the edge of the map, among other things.

Actualización: 21 MAR 2022 a las 10:28 a. m.

Added Sandbox variables for admins to change settings:

Diameter: the size of the wild safehouses. the actual size will be 2 x diameter + 1 the default of 15 will make a 31 tile square safehouse.
Buffer: how many tiles to put between the safehouse and any obstruction like roads, buildings and other safehouses. Default 5
Max Number of houses: well..... the maximum number of houses a player can claim/create

Actualización: 17 MAR 2022 a las 1:34 p. m.

Quick update to improve and fix the context menu.

Actualización: 16 MAR 2022 a las 2:30 p. m.

Added ability to own multiple safehouses.

Actualización: 9 MAR 2022 a las 7:42 a. m.

- Added a check to prevent an uncommon error when right clicking
- Fully removed multiple safe houses
- No longer showing context menu options while inside a building

Actualización: 7 MAR 2022 a las 9:28 p. m.

Sorry, Critical error claiming a second safe house.

Actualización: 6 MAR 2022 a las 8:39 a. m.

Added the ability to claim multiple safehouses!