Project Zomboid

Project Zomboid

WildSafeHouses
Wyświetlanie 1-10 z 17 pozycji
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Aktualizacja: 1 września 2022 o godz. 6:19

Added: Sandbox variable to allow placing a safehouse on road type tiles.

Aktualizacja: 25 sierpnia 2022 o godz. 19:10

Corrected mod description to updated features.

Aktualizacja: 24 sierpnia 2022 o godz. 18:15

Sorry, I'm a dummy. just cosmetic issues.

Aktualizacja: 24 sierpnia 2022 o godz. 18:11

Removed: Multiple Safehouses; After many reports and discussion the multiple safehouses feature has been removed.
Fixes: small fixes to address rare issues making safehouses close to the edge of the map, among other things.

Aktualizacja: 21 marca 2022 o godz. 10:28

Added Sandbox variables for admins to change settings:

Diameter: the size of the wild safehouses. the actual size will be 2 x diameter + 1 the default of 15 will make a 31 tile square safehouse.
Buffer: how many tiles to put between the safehouse and any obstruction like roads, buildings and other safehouses. Default 5
Max Number of houses: well..... the maximum number of houses a player can claim/create

Aktualizacja: 17 marca 2022 o godz. 13:34

Quick update to improve and fix the context menu.

Aktualizacja: 16 marca 2022 o godz. 14:30

Added ability to own multiple safehouses.

Aktualizacja: 9 marca 2022 o godz. 7:42

- Added a check to prevent an uncommon error when right clicking
- Fully removed multiple safe houses
- No longer showing context menu options while inside a building

Aktualizacja: 7 marca 2022 o godz. 21:28

Sorry, Critical error claiming a second safe house.

Aktualizacja: 6 marca 2022 o godz. 8:39

Added the ability to claim multiple safehouses!