Starbound

Starbound

Evolved Weapons System (DEPRECATED)
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Update: 10 Apr, 2022 @ 2:07pm

Version 1.0.5 - switchGun + attachments/multiple magazine types inventoryIcon Hotfix

Fixed issue when "switching grips" on the weapon failed to update the inventoryIcon on the spawned replacement item. This applies for both attachments and differing magazine images.

Update: 10 Mar, 2022 @ 6:32pm

Version 1.0.4 - Semi-Auto Fire Mode QOL Patch

Added feature where it is possible to "prime" a shot for semi-auto weapons, i.e. ready a shot even if the firing animation has not completely finished. Good to counter instances of lag, and now players no longer fail to shoot should they click+hold M1 a little bit before the firing animation finishes.

Update: 4 Mar, 2022 @ 7:10pm

Version 1.0.3 - fireShellProjectile Hotpatch

Fixed fireShellProjectile not actually spawning should attachments be disabled.

Update: 27 Feb, 2022 @ 3:44pm

fixed internal versioning of EWS from 1.2 -> 1.0.2

Update: 22 Feb, 2022 @ 6:28pm

Version 1.0.2 - Flashlight Hotpatch

Fixed flashlights attachments not properly disabling their lights when being "removed" from EWS weapons.

Update: 21 Feb, 2022 @ 4:37pm

Version 1.0.1 - Suppressor Hotpatch

Fixed issue with suppressors not actually replacing "fireShellProjectile" properly, changed how EWS decides what "fireShellProjectile" is to be fired (no longer directly looks at/modifies item's own "fireShellProjectile", uses internal variable instead.)

Update: 15 Feb, 2022 @ 4:58pm

Update: 15 Feb, 2022 @ 4:57pm

Update: 15 Feb, 2022 @ 4:56pm

Update: 15 Feb, 2022 @ 4:54pm