Starbound
Evolved Weapons System (DEPRECATED)
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Actualizare: 10 apr. 2022 @ 14:07

Version 1.0.5 - switchGun + attachments/multiple magazine types inventoryIcon Hotfix

Fixed issue when "switching grips" on the weapon failed to update the inventoryIcon on the spawned replacement item. This applies for both attachments and differing magazine images.

Actualizare: 10 mart. 2022 @ 18:32

Version 1.0.4 - Semi-Auto Fire Mode QOL Patch

Added feature where it is possible to "prime" a shot for semi-auto weapons, i.e. ready a shot even if the firing animation has not completely finished. Good to counter instances of lag, and now players no longer fail to shoot should they click+hold M1 a little bit before the firing animation finishes.

Actualizare: 4 mart. 2022 @ 19:10

Version 1.0.3 - fireShellProjectile Hotpatch

Fixed fireShellProjectile not actually spawning should attachments be disabled.

Actualizare: 27 febr. 2022 @ 15:44

fixed internal versioning of EWS from 1.2 -> 1.0.2

Actualizare: 22 febr. 2022 @ 18:28

Version 1.0.2 - Flashlight Hotpatch

Fixed flashlights attachments not properly disabling their lights when being "removed" from EWS weapons.

Actualizare: 21 febr. 2022 @ 16:37

Version 1.0.1 - Suppressor Hotpatch

Fixed issue with suppressors not actually replacing "fireShellProjectile" properly, changed how EWS decides what "fireShellProjectile" is to be fired (no longer directly looks at/modifies item's own "fireShellProjectile", uses internal variable instead.)

Actualizare: 15 febr. 2022 @ 16:58

Actualizare: 15 febr. 2022 @ 16:57

Actualizare: 15 febr. 2022 @ 16:56

Actualizare: 15 febr. 2022 @ 16:54