Starbound

Starbound

Evolved Weapons System (DEPRECATED)
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Update: 10 apr 2022 om 14:07

Version 1.0.5 - switchGun + attachments/multiple magazine types inventoryIcon Hotfix

Fixed issue when "switching grips" on the weapon failed to update the inventoryIcon on the spawned replacement item. This applies for both attachments and differing magazine images.

Update: 10 mrt 2022 om 18:32

Version 1.0.4 - Semi-Auto Fire Mode QOL Patch

Added feature where it is possible to "prime" a shot for semi-auto weapons, i.e. ready a shot even if the firing animation has not completely finished. Good to counter instances of lag, and now players no longer fail to shoot should they click+hold M1 a little bit before the firing animation finishes.

Update: 4 mrt 2022 om 19:10

Version 1.0.3 - fireShellProjectile Hotpatch

Fixed fireShellProjectile not actually spawning should attachments be disabled.

Update: 27 feb 2022 om 15:44

fixed internal versioning of EWS from 1.2 -> 1.0.2

Update: 22 feb 2022 om 18:28

Version 1.0.2 - Flashlight Hotpatch

Fixed flashlights attachments not properly disabling their lights when being "removed" from EWS weapons.

Update: 21 feb 2022 om 16:37

Version 1.0.1 - Suppressor Hotpatch

Fixed issue with suppressors not actually replacing "fireShellProjectile" properly, changed how EWS decides what "fireShellProjectile" is to be fired (no longer directly looks at/modifies item's own "fireShellProjectile", uses internal variable instead.)

Update: 15 feb 2022 om 16:58

Update: 15 feb 2022 om 16:57

Update: 15 feb 2022 om 16:56

Update: 15 feb 2022 om 16:54