Garry's Mod
[PM] Hunter Hl2:ep2
Mostrando 1-10 de 53 aportaciones
< 1  2  3  4  5  6 >
Actualización: 7 JUL a las 9:59
por Echo

-The model will no longer play the loud death sound when the death animations play for any reason, this behaviour was intended for the npc hunter only

Actualización: 6 JUN 2024 a las 14:32
por Echo

--Shared update across most of my playermodels--

Finally fixed the issue of multiplayer footsteps playing both normal and custom ones at the same time on clients

Actualización: 14 ENE 2024 a las 10:09
por Echo

Shared update across all of my playermodels:
-Footsteps will no longer keep playing when the player is dead

Actualización: 29 AGO 2023 a las 3:01

-uncompressed armor normal maps added

Actualización: 31 MAR 2023 a las 12:24

-slightly improved the way footsteps are handled in multiplayer (your footsteps would play twice at a time in multiplayer. Fixed partially, now your footsteps don't play twice, but you can still hear other players emit footsteps twice)

Actualización: 20 MAR 2023 a las 10:22

-sped up the landing animation 2x

Actualización: 19 MAR 2023 a las 5:38

-improved the weightpainting and cutom texturing on c_arms. Hiding the seams and adding more detail

Actualización: 18 MAR 2023 a las 8:19

-added the early version of the hunter called the ministrider which was seen in hl2:episode 1

Actualización: 24 ENE 2023 a las 9:02

-added panicked running animations for zeta bots
-death animation does not loop anymore

Actualización: 18 DIC 2022 a las 3:15

-added procedural helper bones to c_arms, massively improving the arm rotation around the wrists when using certain weapons.