Garry's Mod
[PM] Hunter Hl2:ep2
1–10 из 53
< 1  2  3  4  5  6 >
Обновление: 7 июл в 9:59
автор: Echo

-The model will no longer play the loud death sound when the death animations play for any reason, this behaviour was intended for the npc hunter only

Обновление: 6 июн. 2024 г. в 14:32
автор: Echo

--Shared update across most of my playermodels--

Finally fixed the issue of multiplayer footsteps playing both normal and custom ones at the same time on clients

Обновление: 14 янв. 2024 г. в 10:09
автор: Echo

Shared update across all of my playermodels:
-Footsteps will no longer keep playing when the player is dead

Обновление: 29 авг. 2023 г. в 3:01

-uncompressed armor normal maps added

Обновление: 31 мар. 2023 г. в 12:24

-slightly improved the way footsteps are handled in multiplayer (your footsteps would play twice at a time in multiplayer. Fixed partially, now your footsteps don't play twice, but you can still hear other players emit footsteps twice)

Обновление: 20 мар. 2023 г. в 10:22

-sped up the landing animation 2x

Обновление: 19 мар. 2023 г. в 5:38

-improved the weightpainting and cutom texturing on c_arms. Hiding the seams and adding more detail

Обновление: 18 мар. 2023 г. в 8:19

-added the early version of the hunter called the ministrider which was seen in hl2:episode 1

Обновление: 24 янв. 2023 г. в 9:02

-added panicked running animations for zeta bots
-death animation does not loop anymore

Обновление: 18 дек. 2022 г. в 3:15

-added procedural helper bones to c_arms, massively improving the arm rotation around the wrists when using certain weapons.