Garry's Mod
[PM] Hunter Hl2:ep2
Показване на 1 — 10 от 53 постъпления
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Обновление: 7 юли в 9:59
от Echo

-The model will no longer play the loud death sound when the death animations play for any reason, this behaviour was intended for the npc hunter only

Обновление: 6 юни 2024 в 14:32
от Echo

--Shared update across most of my playermodels--

Finally fixed the issue of multiplayer footsteps playing both normal and custom ones at the same time on clients

Обновление: 14 ян. 2024 в 10:09
от Echo

Shared update across all of my playermodels:
-Footsteps will no longer keep playing when the player is dead

Обновление: 29 авг. 2023 в 3:01

-uncompressed armor normal maps added

Обновление: 31 март 2023 в 12:24

-slightly improved the way footsteps are handled in multiplayer (your footsteps would play twice at a time in multiplayer. Fixed partially, now your footsteps don't play twice, but you can still hear other players emit footsteps twice)

Обновление: 20 март 2023 в 10:22

-sped up the landing animation 2x

Обновление: 19 март 2023 в 5:38

-improved the weightpainting and cutom texturing on c_arms. Hiding the seams and adding more detail

Обновление: 18 март 2023 в 8:19

-added the early version of the hunter called the ministrider which was seen in hl2:episode 1

Обновление: 24 ян. 2023 в 9:02

-added panicked running animations for zeta bots
-death animation does not loop anymore

Обновление: 18 дек. 2022 в 3:15

-added procedural helper bones to c_arms, massively improving the arm rotation around the wrists when using certain weapons.