Garry's Mod

Garry's Mod

[PM] Hunter Hl2:ep2
Ergebnisse 1–10 von 53
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Update: 7. Jul. um 9:59
von Echo

-The model will no longer play the loud death sound when the death animations play for any reason, this behaviour was intended for the npc hunter only

Update: 6. Jun. 2024 um 14:32
von Echo

--Shared update across most of my playermodels--

Finally fixed the issue of multiplayer footsteps playing both normal and custom ones at the same time on clients

Update: 14. Jan. 2024 um 10:09
von Echo

Shared update across all of my playermodels:
-Footsteps will no longer keep playing when the player is dead

Update: 29. Aug. 2023 um 3:01

-uncompressed armor normal maps added

Update: 31. Mrz. 2023 um 12:24

-slightly improved the way footsteps are handled in multiplayer (your footsteps would play twice at a time in multiplayer. Fixed partially, now your footsteps don't play twice, but you can still hear other players emit footsteps twice)

Update: 20. Mrz. 2023 um 10:22

-sped up the landing animation 2x

Update: 19. Mrz. 2023 um 5:38

-improved the weightpainting and cutom texturing on c_arms. Hiding the seams and adding more detail

Update: 18. Mrz. 2023 um 8:19

-added the early version of the hunter called the ministrider which was seen in hl2:episode 1

Update: 24. Jan. 2023 um 9:02

-added panicked running animations for zeta bots
-death animation does not loop anymore

Update: 18. Dez. 2022 um 3:15

-added procedural helper bones to c_arms, massively improving the arm rotation around the wrists when using certain weapons.