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Mech Bosses Rework
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Actualización: 9 AGO 2023 a las 3:37 a. m.

v3.9
-Fixed some of Skeletron Prime's projectiles either being completely transparent or black with a red glow in multiplayer.
-Fixed Mechdusa growing a second tail when despawning.
-Fixed Mechdusa's death animation being completely broken.
-Fixed Mechdusa's tail despawning from distance.
-Made Mechdusa faster when using some attacks.
-Gave Mechdusa 2 new attacks.

Actualización: 5 AGO 2023 a las 1:52 a. m.

v3.8
-Fixed Mechdusa not being able to spawn naturally in getfixedboi worlds.
-Fixed boss threats being able to carry from one world to another, letting players spawn mechs at any point of progression.
-Fixed Hand Prime's hook rendering weirdly when riding a mount.
-Fixed Hand Prime's hook despawing when simply holding the jump button.

Actualización: 2 AGO 2023 a las 4:34 a. m.

v3.7
-Improved the code used to modify vanilla recipes. (To allow them to work with shimmer correctly)
-Added an option to disable daytime mechs.
-Added an option to disable unlimited mech summons.
-Fixed a bug where Skeletron Prime's head and Retinazer do not send client packets to the server, leading to desyncs and buggy projectile attacks.
-Fixed a soft lock that can occur when both Twins enter phase 2 at the same time.
-Fixed a bug where the Twins don't become invincible when transitioning to phase 2 and 3 in multiplayer.
-Fixed Mechdusa's tail spawning inconsistently.

Actualización: 1 AGO 2023 a las 5:29 p. m.

v3.6
-Fixed laser attacks being invisible from afar.
-Fixed Seeker Droids dealing contact damage when not dashing.

Actualización: 31 JUL 2023 a las 10:28 p. m.

v3.5
-Fixed Hand Prime being only able to fire to the right.
-Fixed Bloodshed and True Bloodshed's slice effect being broken in upside down gravity.
-Fixed Phasesaber's slice effect being smaller than the blade.
-Fixed the recoil animation of Hand Prime.

Actualización: 31 JUL 2023 a las 5:52 p. m.

v3.4
-Updated to 1.4.4.
-Mechdusa Rework!
-Mechdusa can now be fought outside of getfixedboi.
-Tweaked Skeletron Prime's 2nd phase a little bit to deal with running away.
-Changed Iron Annelid's probe spawning conditions to a random 25% instead of relying on crits.
-Improved the tracking of Missile Launch Codes.
-Buffed the beam sword rework.
-Fixed Caretaker's minions despawning prematurely.
-Fixed multiplayer desyncs with Terminator's printer colors and clone cyclone attack.
-Fixed the bug with Hand Prime and Artificial Stinger firing backwards when moving too fast.
-Fixed Prime Cannon's bombs not exploding properly in multiplayer when the config for it is changed.
-Reworked Bloodshed and True Bloodshed to compensate for 1.4.4 Night's edge.
-Removed flamethrower rework since they already got one in 1.4.4.

Actualización: 20 MAY 2023 a las 6:41 a. m.

v3.3
-Skeletron Prime's Bombs no longer break blocks by default in Legendary Mode. This can be re-enabled in the config.
-Fixed Skeletron Prime's laser being offset in Legendary Mode.
-Reduced the particle effects of a lot of explosive projectiles added by this mod.
-Reduced the particle effects of all bosses' death animations.
-Caretaker now has some Legendary Mode AI changes.

Actualización: 13 MAY 2023 a las 8:55 p. m.

v3.2
-Particle effects from Mechanical Wings and Jet now works with dyes.
-Fixed weird jerkiness of Mechanical Wings at high speeds. The rotation in now also capped based on max movement speed. Keep in mind that the vibrations when moving at max speed on the boosters are intentional because I think it looks neat.
-Fixed Mechanical Wings spawning dust particles when riding mounts.
-Fixed multiple rendering-related bugs involving Mechanical Jet and Wings.
-Reduced the particles spawned by Mechanical Minecart's missiles because L A G.
-Buffed Mechanical Jet because Mechanical Wings and other mounts seem to outperform it, now has unlimited hover time, shoots missiles when you attack, and deals contact damage when moving fast. However, it can only fly upwards a limited amount of time to make up for this change.

Actualización: 13 MAY 2023 a las 12:05 a. m.

V3.1
-Fixed Mechanical Wings not working with dyes.
-Fixed reworked phasesabers' reflection angle not adjusting based on where you aim.
-Fixed reflected projectiles dealing way more damage than intended in Legendary mode.
-Fixed friendly Skeletron Prime Hands despawning when you stand still for too long.
-Fixed Destroyer's tactical nuke warning not displaying correctly in multiplayer.
-The Twins now have an enrage warning in master mode.

Actualización: 11 MAY 2023 a las 2:14 a. m.

v3.0
-Added a toggleable rework to Phasesabers (its reflect ability is also toggleable).
-Added a toggleable rework to the Magic Dagger.
-Reworked Coiled Eyeball because it was too weak.
-Buffed Bloodstained Pocket Watch, the knives are now also easier to aim.
-Fixed animation desyncs of Optic staff minions in multiplayer.
-Fixed Skeletron Prime's resprite having holes.
-Fixed Skeletron Prime immediately shooting after spinning.