RimWorld

RimWorld

Ideology Development+
Wyświetlanie 1-10 z 11 pozycji
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Aktualizacja: 13 czerwca o godz. 6:04

Added support for RimWorld 1.6

Aktualizacja: 19 lipca 2024 o godz. 13:47

- New feature: Make any ideoligion fluid, even those of other factions! Just click "Make Fluid" button in the ideoligion's details.
- Added mod icon

Aktualizacja: 15 marca 2024 o godz. 13:11

- Updated for RimWorld 1.5 (beta)
- Added settings for base cost increase per believer and per faction (other than the player's)
- Added the setting to disable the offer to make ideology fluid (if you don't want it yet for some reason)
- Added patch for Vanilla Vehicles Extended
- Fixed freeze in VFE Tribals

Aktualizacja: 28 czerwca 2023 o godz. 11:28

- Improved support for rituals, relics and other such special precepts; costs of adding, removing or changing them should now be more sensible
- Rebalanced some precepts' costs
- Refactored some code and patches for better performance and forward compatibility

Aktualizacja: 27 listopada 2022 o godz. 0:53

Fixed a bug where ritual dev points weren't awarded if current dev points were exactly equal to base reform cost

Aktualizacja: 26 listopada 2022 o godz. 0:37

- Added full support for new Biotech precepts
- You can now set development points multiplier with 50% precision. Note that they are still rounded to the nearest integer.
- Added Debug Mode setting for more verbose logging (required if you report bugs)
- Added error log message if Ideology DLC is not installed (why would you need this mod then anyway?)
- Removed Harmony log generation in dev mode

Aktualizacja: 13 października 2022 o godz. 5:16

- Updated for RimWorld 1.4
- Improved tooltips for changed precepts

Aktualizacja: 14 grudnia 2021 o godz. 22:49

- Fixed missing Slavery_Horrible precept
- Fixed NRE when opening settings from main menu

Aktualizacja: 8 grudnia 2021 o godz. 6:51

Version 1.1

Added Surprise Precepts Mode (see description and mod settings)

Aktualizacja: 7 grudnia 2021 o godz. 7:57

Version 1.0