RimWorld
Ideology Development+
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更新: 6月13日 @ 6時04分

Added support for RimWorld 1.6

更新: 2024年7月19日 @ 13時47分

- New feature: Make any ideoligion fluid, even those of other factions! Just click "Make Fluid" button in the ideoligion's details.
- Added mod icon

更新: 2024年3月15日 @ 13時11分

- Updated for RimWorld 1.5 (beta)
- Added settings for base cost increase per believer and per faction (other than the player's)
- Added the setting to disable the offer to make ideology fluid (if you don't want it yet for some reason)
- Added patch for Vanilla Vehicles Extended
- Fixed freeze in VFE Tribals

更新: 2023年6月28日 @ 11時28分

- Improved support for rituals, relics and other such special precepts; costs of adding, removing or changing them should now be more sensible
- Rebalanced some precepts' costs
- Refactored some code and patches for better performance and forward compatibility

更新: 2022年11月27日 @ 0時53分

Fixed a bug where ritual dev points weren't awarded if current dev points were exactly equal to base reform cost

更新: 2022年11月26日 @ 0時37分

- Added full support for new Biotech precepts
- You can now set development points multiplier with 50% precision. Note that they are still rounded to the nearest integer.
- Added Debug Mode setting for more verbose logging (required if you report bugs)
- Added error log message if Ideology DLC is not installed (why would you need this mod then anyway?)
- Removed Harmony log generation in dev mode

更新: 2022年10月13日 @ 5時16分

- Updated for RimWorld 1.4
- Improved tooltips for changed precepts

更新: 2021年12月14日 @ 22時49分

- Fixed missing Slavery_Horrible precept
- Fixed NRE when opening settings from main menu

更新: 2021年12月8日 @ 6時51分

Version 1.1

Added Surprise Precepts Mode (see description and mod settings)

更新: 2021年12月7日 @ 7時57分

Version 1.0