RimWorld
Ideology Development+
11개 중 1~10개 표시 중
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업데이트: 2025년 6월 13일 @ 오전 6시 04분

Added support for RimWorld 1.6

업데이트: 2024년 7월 19일 @ 오후 1시 47분

- New feature: Make any ideoligion fluid, even those of other factions! Just click "Make Fluid" button in the ideoligion's details.
- Added mod icon

업데이트: 2024년 3월 15일 @ 오후 1시 11분

- Updated for RimWorld 1.5 (beta)
- Added settings for base cost increase per believer and per faction (other than the player's)
- Added the setting to disable the offer to make ideology fluid (if you don't want it yet for some reason)
- Added patch for Vanilla Vehicles Extended
- Fixed freeze in VFE Tribals

업데이트: 2023년 6월 28일 @ 오전 11시 28분

- Improved support for rituals, relics and other such special precepts; costs of adding, removing or changing them should now be more sensible
- Rebalanced some precepts' costs
- Refactored some code and patches for better performance and forward compatibility

업데이트: 2022년 11월 27일 @ 오전 12시 53분

Fixed a bug where ritual dev points weren't awarded if current dev points were exactly equal to base reform cost

업데이트: 2022년 11월 26일 @ 오전 12시 37분

- Added full support for new Biotech precepts
- You can now set development points multiplier with 50% precision. Note that they are still rounded to the nearest integer.
- Added Debug Mode setting for more verbose logging (required if you report bugs)
- Added error log message if Ideology DLC is not installed (why would you need this mod then anyway?)
- Removed Harmony log generation in dev mode

업데이트: 2022년 10월 13일 @ 오전 5시 16분

- Updated for RimWorld 1.4
- Improved tooltips for changed precepts

업데이트: 2021년 12월 14일 @ 오후 10시 49분

- Fixed missing Slavery_Horrible precept
- Fixed NRE when opening settings from main menu

업데이트: 2021년 12월 8일 @ 오전 6시 51분

Version 1.1

Added Surprise Precepts Mode (see description and mod settings)

업데이트: 2021년 12월 7일 @ 오전 7시 57분

Version 1.0