Hegemony III: Clash of the Ancients

Hegemony III: Clash of the Ancients

Bug Correction for Trapped Units
目前顯示第 1-10 項,共 11 項
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更新:2024 年 9 月 18 日 @ 下午 1:10

更新:2024 年 7 月 28 日 @ 下午 12:57

更新:2024 年 7 月 13 日 @ 上午 10:07

更新:2023 年 10 月 20 日 @ 下午 1:30

更新:2023 年 10 月 20 日 @ 下午 12:35

v1.4 uploaded

- fix for the bug that made more than one new scout appear in the home city after the scout was routed

更新:2023 年 10 月 7 日 @ 下午 1:49

v1.3 uploaded

- newly spawned scouts will now have the same number of recruits the old scout unit had when it routed
- newly spawned scouts will now start "routed"
- newly spawned scouts will now bear a proper name instead of being just called generic "scouts" (i.e. they'll be assingned the city as home city)

更新:2023 年 4 月 22 日 @ 下午 12:47

v1.2 uploaded

- included a workaround for the case when a routed scout cannot leave his home city anymore but will rout again as soon as he tries to leave
- routed scouts will now be dissolved and a new scout brigade created

更新:2021 年 12 月 2 日 @ 上午 10:26

v1.1 uploaded - trapped units may now (a) be disbanded (b) rout or (c) change faction. Introduced specific event texts for ships.

更新:2021 年 9 月 26 日 @ 上午 9:35

v1.0 uploaded

更新:2021 年 9 月 26 日 @ 上午 9:31