RimWorld
[DN] Custom Mote Maker
Показване на 1 — 10 от 21 постъпления
< 1  2  3 >
Обновление: 21 юли в 10:35

4.2.1
  • fix: Loading the game with a moteset set that isn't loaded doesn't break the mod anymore

Обновление: 20 юли в 6:12

4.2.0
  • feature: Implement Event for other mods to hook into, in order to make it possible to spawn Motes based on custom rules

    I'm cooking something

Обновление: 20 юли в 5:13

4.1.1
  • fix: only Humanlike pawns will now get motes

Обновление: 19 юли в 6:30

4.1.0
  • change: Defs are now defined for every texture instead of hot-swapping the textures when a different set is selected
  • change: A set of Motes is now defined by def files instead of by the folder it is in

Обновление: 14 юли в 11:28

4.0.3
  • hotfix: selection option doesn't stay selected

    tysm @kyrambox for telling me, I'm a doofus

Обновление: 14 юли в 4:01

4.0.2
  • revert to using the default folder when the last set folder can't be found

Обновление: 14 юли в 3:52

4.0.1
  • fix unable to preview settings change during gameplay
  • remove debug log message

Обновление: 12 юни в 9:35

4.0.0
  • Updated for 1.6

Обновление: 29 апр. в 2:42

3.0.3
  • Vehicles shouldn't produce motes anymore

Обновление: 14 апр. 2024 в 3:18

Sorry for the rapid fire updates, I had an issue related to steam and thought I'm doing something wrong

  • Removed unnecessary log entries