Space Engineers

Space Engineers

AiEnabled v1.9
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Actualización: 14 OCT 2024 a las 12:25 p. m.

v1.8.23

  • Fixed issue regarding MyFaction.KickMember that bricked AiEnabled in Contact update

Actualización: 14 MAY 2024 a las 4:25 p. m.

v1.8.22

  • Added missing audio files

Actualización: 14 MAY 2024 a las 4:23 p. m.

v1.8.21

  • Fixed issue with changes to Mod API

Actualización: 21 MAR 2024 a las 1:45 p. m.

v1.8.20

  • Fixed localization issue with icons when language isn't English
  • Added missing icon textures for Flare Gun / Clip, Fireworks, and Crew Bot Material
  • Added check for existing Transparent Materials for non-vanilla items which will be used if found

Actualización: 19 MAR 2024 a las 3:48 p. m.

v1.8.19

  • Added prefix to Active / Stored bots in RoboFactory UI
  • Finished updating Logger class to use Info instead of Debug

Actualización: 16 FEB 2024 a las 8:50 a. m.

v1.8.18

  • Fixed issue with ScavengerBot trying to offload items in the ItemsToKeep list
  • Fixed issue with ScavengerBot trying to offload items to a non-friendly grid
  • Fixed timing issue for Mod Setup Complete message
  • Adjusted path offset for slope base used as corner piece so bots don't spin in circles on top of it
  • Added method to try and better detect which way to move when a bot gets stuck on something
  • Updated Logger class

Actualización: 13 FEB 2024 a las 11:01 a. m.

v1.8.17

  • Fixed issue with error in sort

Actualización: 13 FEB 2024 a las 10:43 a. m.

AiEnabled v1.8.16

  • Fixed issue with invalid items being added to Ignore List in RoboFactory UI

Actualización: 13 FEB 2024 a las 7:11 a. m.

v1.8.15

  • Moved Priorities classes from RemoteBotAPI to its own file; not required for the API
  • Added button to RoboFactory UI to Clear Obstacles for the grid's map; useful when bots are accumulating blocked paths and unable to operate
  • Added check for item in IgnoreTypeDictionary when RoboFactory initializes to remove any invalid items from previous updates
  • Changed IgnoreTypeDictionary to use MyStringId as the key instead of string

Actualización: 11 FEB 2024 a las 9:21 p. m.

v1.8.14

  • Fixed issue causing infinite loop adding nodes to path in Pathfinder.RunAlgorithm
  • Reworked how Reset Map functions; now tries not to delete existing map if it can be re-initialized
  • Renamed Reset Grid Map label to Map Management
  • Removed EEM Pilot and NPC Test items from Ignore List valid items