Space Engineers

Space Engineers

AiEnabled v1.9
191개 중 11~20개 표시 중
< 1  2  3  4 ... 20 >
업데이트: 2024년 10월 14일 @ 오후 12시 25분

v1.8.23

  • Fixed issue regarding MyFaction.KickMember that bricked AiEnabled in Contact update

업데이트: 2024년 5월 14일 @ 오후 4시 25분

v1.8.22

  • Added missing audio files

업데이트: 2024년 5월 14일 @ 오후 4시 23분

v1.8.21

  • Fixed issue with changes to Mod API

업데이트: 2024년 3월 21일 @ 오후 1시 45분

v1.8.20

  • Fixed localization issue with icons when language isn't English
  • Added missing icon textures for Flare Gun / Clip, Fireworks, and Crew Bot Material
  • Added check for existing Transparent Materials for non-vanilla items which will be used if found

업데이트: 2024년 3월 19일 @ 오후 3시 48분

v1.8.19

  • Added prefix to Active / Stored bots in RoboFactory UI
  • Finished updating Logger class to use Info instead of Debug

업데이트: 2024년 2월 16일 @ 오전 8시 50분

v1.8.18

  • Fixed issue with ScavengerBot trying to offload items in the ItemsToKeep list
  • Fixed issue with ScavengerBot trying to offload items to a non-friendly grid
  • Fixed timing issue for Mod Setup Complete message
  • Adjusted path offset for slope base used as corner piece so bots don't spin in circles on top of it
  • Added method to try and better detect which way to move when a bot gets stuck on something
  • Updated Logger class

업데이트: 2024년 2월 13일 @ 오전 11시 01분

v1.8.17

  • Fixed issue with error in sort

업데이트: 2024년 2월 13일 @ 오전 10시 43분

AiEnabled v1.8.16

  • Fixed issue with invalid items being added to Ignore List in RoboFactory UI

업데이트: 2024년 2월 13일 @ 오전 7시 11분

v1.8.15

  • Moved Priorities classes from RemoteBotAPI to its own file; not required for the API
  • Added button to RoboFactory UI to Clear Obstacles for the grid's map; useful when bots are accumulating blocked paths and unable to operate
  • Added check for item in IgnoreTypeDictionary when RoboFactory initializes to remove any invalid items from previous updates
  • Changed IgnoreTypeDictionary to use MyStringId as the key instead of string

업데이트: 2024년 2월 11일 @ 오후 9시 21분

v1.8.14

  • Fixed issue causing infinite loop adding nodes to path in Pathfinder.RunAlgorithm
  • Reworked how Reset Map functions; now tries not to delete existing map if it can be re-initialized
  • Renamed Reset Grid Map label to Map Management
  • Removed EEM Pilot and NPC Test items from Ignore List valid items