Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Warbirth - Age of Empires
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Update: 22 Nov, 2021 @ 3:32pm

Update: 22 Nov, 2021 @ 11:45am

Patriots are slowly being added in, and amended.
- Green techs now provide only one Patriot but allow Generals to be recruited.
- Indo-Persian cultures are getting new skins, beginning with the Level 3 Red Patriot (a Sassanian king riding an elephant).

Update: 22 Nov, 2021 @ 2:47am

Update: 22 Nov, 2021 @ 2:39am

Update: 19 Nov, 2021 @ 2:55am

PLEASE READ IF YOU ARE GETTING CRASHES OF ANY KIND:
CURRENT ISSUES (WE2.0.0)
- Odd crashes have been noted especially late in the game. We advise players to take note of all the following data whenever they start a new game:
- Factions chosen
- Map size
- Presence of snow/water
- (if a crash occurs) what you were doing and what age you were in when it happened.

These are issues that are being looked at and which should be corrected in future.

In the meantime we advise strongly against the use of random players. For best results, you should take down notes on which games had snow or navigable ocean, and what factions were used. Why not use a virtual dice thrower to select the factions for you instead?

An age of classical empires, packaged as a total conversion mod! witness the rise and fall of empires, from 220 BCE to 400 CE!

SO FAR the only factions to be checked, amended and cleared are the following:

-Egypt
-Carthage
-Gaul
-Aksum
-Kush
-Garama

NOTE - this mod is still WIP, so crashes and missing units and resources are likely. If you need a faction completed ASAP, please leave a comment.

Wish list: Germania (top priority), Rome, Greece, Illyria.


WANNA SEE MORE OF OUR MODS? visit https://www.patreon.com/beelimsolutions
LIKE THIS MOD? visit https://www.patreon.com/posts/help-us-11689318

WELCOME TO THE WORLD OF WARBIRTH.

Update: 18 Nov, 2021 @ 6:21pm

Romans now have Mangonel crews - the Mangonel is about to be turned into a Roman UU but not yet.

Update: 18 Nov, 2021 @ 8:34am

- All non-merc units for Germania, Rome are in place - but not properly implemented or balanced.
- The next priority for us is building up their rosters and adding icons where needed.

TO-DO

Make all Roman and German units playable.

THEN.....
(1) Greeks need auditing - Greeks, Saka, Illyrians.
(2) Barbarian "dog" nations - Celts, Sarmatians
(3) Huns and Zhangzhung
(4) Indian nations - audit Persia, but look into fixing India, Funan, Pyu, Yuezhi,
(5) Finally, Asian nations - China, Korea, Nanyue and Au Lac.
(6) Wonders

Update: 18 Nov, 2021 @ 3:59am

- German roster is almost complete; only Druthiz Gautu is missing.
- Sounds for various units added. Our priority is adding new sounds to our new units.

Update: 17 Nov, 2021 @ 11:01pm

Buildings are still outstanding, we need the following dealt with:

- Indian - not all Indian buildings have been effectively policed. Need to refer to building_graphics to figure out which ones.
- Achaemenid - Only the civic centre has been dealt with, if memory serves.

Wish list update (for Walter):

(A) Chinese
- senate/civ ctr (is based off Zhou architecture from Bronze Dawn, integrate!)
- palace - Zhou - is present but not done.
- cities. Replacement city - banpo.bh3 - required. But we may need to shrink down the current bh3. Ditto Chinese city which should be integrated over from BDZG (-17% size).
(B) Ammonium
(C) Citadels
- Warbirth citadels for China and India not implemented nor tesdted.
(D) Libraries
- Achaemenid, Chinese, Indian scriptoria are not in place.

Update: 17 Nov, 2021 @ 10:57pm