Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Warbirth - Age of Empires
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Update: 25 Dec, 2021 @ 12:54am

= Old music files removed.
= Mantlet files replaced - Chinese mantlet was found to be defective.

Update: 23 Dec, 2021 @ 12:00am

= New icons added to Warbirth.
= Anatolian Shepherds dismantled.
= Anatolian units now speak a mix of Persian and Greek, as befitting the history of the region under Greece, Armenia, Rome and Persia.

This system of Greek and Persian voices will be applied to Kings & Conquerors.

Update: 20 Dec, 2021 @ 4:36pm

= Mantlet WIP
- Took the old Illyrian Archer skin, and gave it new bones. So it works with vanilla anims.
- Mantlets use the old CULVERIN anims of Rise of Kings.

=Other stuff
- Rams, Siege Towers are now present but the units need to be properly sorted. Don't want any more issues, ie bugs appearing midgame.

Update: 19 Dec, 2021 @ 1:52am

Update: 18 Dec, 2021 @ 7:05pm

= New skin for Bireme added, it takes over whatever unit used to be marked Trireme2 for Hong's mod.
= Bireme, Trireme tweaked so that Bireme is slower and inferior.

Update: 18 Dec, 2021 @ 6:04pm

Update: 18 Dec, 2021 @ 1:26am

Update: 18 Dec, 2021 @ 1:22am

= Roman unique - Mangonel - has been added with a new skin
= Katergon, Chelandion added for Rome, Greece and Egypt

To-DO
= Mantlet
= Greeks and Berbers for Romans.

Update: 16 Dec, 2021 @ 11:49pm

Appearance of Greek units has been finalised.

= Hong's old Macedonian skins for Hoplitai, Phalangitai dropped for Seleucid styled ones.
= Compound appearance for Machairaphoros.

NOTED:

= Buildings still missing icons.
= Carthaginian units still missing icons.

Update: 16 Dec, 2021 @ 11:23pm

Roman infantry finally receive icons (about time)

Outstanding units:

= Sarmatian-style Captain is not fully tested.
= Chelandion, Dromonas. Import in from 666.
= Siege Towers, Mantlet, Mangonel. Not ready.

Design of Mantlet shoyld use KC siege engineers, or Illyrian ones depending on what anims were used.