Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Warbirth - Age of Empires
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Update: 28 Jun @ 9:22am

[25.29/6]
Restricitons on Jungle units trained at Temple - to give the Pyu an advantage, and to restrict Nanyue's access to them. So while India is a considerable imperial power, the Pyu however can raise far more mercenaries through the Temple, and Nanyue is expected to have almost none (save the unique Dongyue pool).

Finished writing a history article on the Pyu. Read it here => https://warbirth.shoutwiki.com/w/index.php?title=Pyu/History
After finishing this I am not convinced enough that we can safely retain the faction as it was originally designed by HQC. Currently rethinking how this faction is meant to function in light of the research I've done. Highly likely that the Dacians and Pyu must swap cultural bonuses.

Update: 27 Jun @ 3:19am

In this update:

- More audio added for Wa units.
- Wa and Beidi merc units can be upgraded into various infantry and cavalry units. The upshot is that by the time this exercise is completed, most Japanese units will cease to exist, and only Beidi spears are recruitable, the others having been converted into more powerful infantry types.
- New icons given for Korean cavalry: cataphracts, and Hwarang knights.

All of these units got new sounds.

Left to do:

balance.x is not properly dealt with.
Pyu units (clubmena, arsonist????) still not properly done.

Writing a history of the Pyu would work well in fleshing out how this faction must progress.

Update: 26 Jun @ 4:17pm

Update: 26 Jun @ 1:06am

Update: 22 Jun @ 7:29am

Resources for Wa units (Korera recruitable) added but the unit is not fully integrated.

Update: 22 Jun @ 7:06am

Update: 21 Jun @ 4:03am

This mod is slowly taking shape.

balance.x amended to reflect the new maluses and bonuses for Indochinese units - namely, defence bonus versus low-tier archers and slingers, but an attack penalty versus buildings. This makes tower rushing a highly viable strategy if facing the likes of Nanyue or Au Lac - something that the Pyu and Thracians do quite well.

Otheer thoughts - no decision made on Pyu. Some of the units Hong puts in here are rather ahistorical, no decision. Can only think of looking to reduce pre-existing attac in favour of aster production and attac speed for Korea, as well as added attack for Wa units raised by Korea.

Update: 19 Jun @ 1:59pm

Tibetans are WIP.

Whiile the Tibetan roster can be completed soon, the same can't be said of Pyu or of Korea.

Rehabilitating HQC's Korea is a challenge. Not an easy thing to manage but it must be done.

Update: 19 Jun @ 3:59am

Sound added to new units:

Dongyue units done
Yelang units done.


But Lac Viet are still not done.

Update: 19 Jun @ 2:51am

[25.19/6] (WE2.0.28)
Work on a handful of Asian and European factions completed, the following are the only factions now outstanding:

o Korea,
o Pyu,
o Zhangzhung

Namz Yied should be finished and playable. Added new audio modules for this faction and Au Lac.