Garry's Mod

Garry's Mod

Serious Sam SWEPs
正在显示第 1 - 10 项,共 18 项条目
< 1  2 >
更新于:10 月 26 日 上午 6:46
作者:upset

- Redone how explosive damage is dealt, now it's direct + splash like the original game
- Tweaked damage values
- Added backstabbing for knife in deathmatch (thanks to wico.)
- Added some crosshair options
- Scaled up projectiles a bit
- Redone rocket trail (thanks to wico.)
- Minor fixes

更新于:7 月 15 日 上午 1:51
作者:upset

- Added more SS models to the player sounds list
- Updated grenade entity a bit

更新于:2024 年 7 月 25 日 下午 10:47
作者:upset

None Provided

更新于:2024 年 7 月 1 日 上午 9:38
作者:upset

- Improved Colt switching to dual/single
- Fixed bugs

更新于:2024 年 6 月 20 日 上午 11:44
作者:upset

- Recoded weapon holstering
- Fixed possible issues on weapon drop
- Added $vertexcolor to weapon icons vmt

更新于:2024 年 6 月 17 日 上午 5:25
作者:upset

Improved HUD code

更新于:2024 年 6 月 16 日 下午 11:31
作者:upset

- Added TFE HUD skin
- Fixed Flamethrower igniting underwater ents
- Minor improvements

更新于:2024 年 6 月 11 日 上午 12:01
作者:upset

- Added model shake on landing like in original game
- Added Deathmatch values that can be enabled with ss_sv_dmrules 1
- Added Dual Colt HUD icon
- Fixed rocket shading on Rocket Launcher viewmodel
- Fixed muzzleflash pos on Dual Colt worldmodel
- Moved weapon pickups to the Serious Sam Entities addon

更新于:2024 年 6 月 8 日 下午 3:06
作者:upset

- Added option to enable TFE Lasergun sound
- Fixed some projectiles not being able to damage combine helicopter or strider
- Recoded laser projectile so it can damage Nextbots
- NPC support for more weapons
- Minor code improvements and fixes

更新于:2024 年 6 月 7 日 下午 3:29
作者:upset

- Fixed really old bugs
- Recoded Rocket entity
- Added table for HUD so gamemodes could override methods:

SeriousHUD:Enabled() SeriousHUD:AmmoIconsEnabled() SeriousHUD:GetHUDScale()