Garry's Mod

Garry's Mod

Serious Sam SWEPs
Zobrazuje se 1–10 z 18 položek
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Aktualizace: 26. říj. v 6.46
provedl upset

- Redone how explosive damage is dealt, now it's direct + splash like the original game
- Tweaked damage values
- Added backstabbing for knife in deathmatch (thanks to wico.)
- Added some crosshair options
- Scaled up projectiles a bit
- Redone rocket trail (thanks to wico.)
- Minor fixes

Aktualizace: 15. čvc. v 1.51
provedl upset

- Added more SS models to the player sounds list
- Updated grenade entity a bit

Aktualizace: 25. čvc. 2024 v 22.47
provedl upset

None Provided

Aktualizace: 1. čvc. 2024 v 9.38
provedl upset

- Improved Colt switching to dual/single
- Fixed bugs

Aktualizace: 20. čvn. 2024 v 11.44
provedl upset

- Recoded weapon holstering
- Fixed possible issues on weapon drop
- Added $vertexcolor to weapon icons vmt

Aktualizace: 17. čvn. 2024 v 5.25
provedl upset

Improved HUD code

Aktualizace: 16. čvn. 2024 v 23.31
provedl upset

- Added TFE HUD skin
- Fixed Flamethrower igniting underwater ents
- Minor improvements

Aktualizace: 11. čvn. 2024 v 0.01
provedl upset

- Added model shake on landing like in original game
- Added Deathmatch values that can be enabled with ss_sv_dmrules 1
- Added Dual Colt HUD icon
- Fixed rocket shading on Rocket Launcher viewmodel
- Fixed muzzleflash pos on Dual Colt worldmodel
- Moved weapon pickups to the Serious Sam Entities addon

Aktualizace: 8. čvn. 2024 v 15.06
provedl upset

- Added option to enable TFE Lasergun sound
- Fixed some projectiles not being able to damage combine helicopter or strider
- Recoded laser projectile so it can damage Nextbots
- NPC support for more weapons
- Minor code improvements and fixes

Aktualizace: 7. čvn. 2024 v 15.29
provedl upset

- Fixed really old bugs
- Recoded Rocket entity
- Added table for HUD so gamemodes could override methods:

SeriousHUD:Enabled() SeriousHUD:AmmoIconsEnabled() SeriousHUD:GetHUDScale()