XCOM 2
Strategy Overhaul : Maximum Security 2.3
Показані результати 1–10 із 14
< 1  2 >
Оновлено: 14 трав. 2023 о 13:33

v 2.3 Added Force Level gating to the harder schedules.

Оновлено: 15 берез. 2022 о 19:16

v 2.2
Altered schedules so there is now a variation in the number as well as composition of pods (with less pods being present at lower Alert Levels)

Оновлено: 13 жовт. 2021 о 12:58

and excluded Hive sitreps

Оновлено: 13 жовт. 2021 о 12:50

added exclusions for mocx sitreps to prevent crashes

Оновлено: 28 верес. 2021 о 15:14

bugfix in encounter lists

Оновлено: 4 верес. 2021 о 14:15

2.1: Changed some localisation and changed MissionFamily to Compound_CI so other mod added compound missions wont spawn in Max Security's stead.

Оновлено: 1 верес. 2021 о 20:35

Оновлено: 31 серп. 2021 о 20:05

added some sitrep exclusions.

Оновлено: 29 серп. 2021 о 17:49

added further exclusions for Diverse Aliens By Force Level, Increased Pod Size by Force Level, Diverse Alien Pods

Оновлено: 28 серп. 2021 о 15:40

removed 2 schedules to bring total back to the vanilla 7 (hopefully fixes reported 0 advent spawn bug)