Arma 3
Overthrow-Dev 2021 by Dorf
Showing 31-40 of 79 entries
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Update: 18 Aug, 2021 @ 11:56pm

-Fixed workshop boxes exploding in my test server i think. (waterpig)
-Added debug to _name varialbe for AI recruits loading in trying to catch it throwing errors
-Fixed infinite backpack along with over-looping of shop items. Backpacks are reduced in quantity, but added the infinite bag in as an easteregg under the name of "Bucci Bag", size 290, price, >950 factored by 1-4...

Update: 17 Aug, 2021 @ 9:53pm

-Sorry it's another variable underscored so properly defined.

Update: 17 Aug, 2021 @ 9:49pm

-Fixed another variable misname in online player selling when under bubble.

Update: 17 Aug, 2021 @ 9:34pm

-Online "owner" variable changed from ["owner"] variable.

Update: 17 Aug, 2021 @ 9:03pm

-Created more notifications incase owner deedlock is protected, tells other player why.

Update: 17 Aug, 2021 @ 8:53pm

-Added deedlock notification to those that are protected within X bubble_cap, so other people know why can't they sell a building.

Update: 17 Aug, 2021 @ 8:29pm

-Edited in Deedlock mechanic to 21 buildings, own over 21, any of your buildings can get sold by any player.
-Notifies the player when they buy/sell buildings, they will see their number of buildings owned.
-Modified the sell button to display when appropriate circumstances are met regarding to selling, aka not camp = building can be sold if conditiosn are met by fn_buybuilding.sqf.
-Commented the shid out of my modifications so whoever coming next won't be confused as me.
-Probably need to be optimized, but will test on official server now.

Update: 17 Aug, 2021 @ 7:40pm

-Almost worthy to be released, QOL messages for players notifying them of buy/sell status in game. Along with logging in Y menu.
-Added and confirming now dialogue chat box is working 100%.

Update: 17 Aug, 2021 @ 7:20pm

Update: 17 Aug, 2021 @ 7:14pm