Company of Heroes 2

Company of Heroes 2

Zycat AI
201개 중 41~50개 표시 중
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업데이트: 2022년 1월 24일 오후 8시 10분

A lot of Allied changes, USF will not use Bazookas (except Lieutenant), UKF will not use Bofors, and they will use Bars except in engineer squads, this is the "Bazookas and PIATs be gone" update.

A lot of adjustments for the Allied build orders, also adjustments to squad behavior for all factions - "simpler is better", cleaned up and removed squad behaviors that do not contribute enough.

Light vehicle and light tank behavior adjustments, the 222 was the test bed and it is outperforming any light vehicles, now every turreted Light vehicle and Light tank gets the same behavior.

업데이트: 2022년 1월 21일 오전 7시 43분

Addressed OKW bug that makes them can't build any base buildings.

Also, a lot of adjustments to OKW build order, and to lesser extent all allied factions especially UKF. UKF will not build bofors at all difficulties other than Easy.

업데이트: 2022년 1월 17일 오전 5시 18분

Adjusted kubelwagen behavior.
Adjusted infantry, machine gunner, and raketenwerfer garrison behavior.

업데이트: 2021년 12월 24일 오후 8시 16분

Improved capture logic
Improved mortar logic
Improved vehicle repair logic

Happy Holidays!

업데이트: 2021년 12월 22일 오전 4시 15분

Adjusted MG behavior and build order.

업데이트: 2021년 12월 16일 오후 8시 00분

Overall less smoke usage due to performance complaints. Those with recent PCs should use the -nomovies -window -fullwindow options though.

업데이트: 2021년 11월 29일 오전 6시 28분

- Adjusted barb wire skills, trip wire skills, scavenge and healing skills.
- Lowered priority for mortar smoke barrage.
- Adjusted late game build orders slightly for Allies.

업데이트: 2021년 11월 11일 오후 9시 30분

업데이트: 2021년 11월 11일 오후 9시 26분

Adjusted some values to hopefully make the A.I uses units together.

업데이트: 2021년 11월 3일 오전 5시 58분

Disabled all defensive buildings and emplacements early on. Most of the time they're more of a detriment than help.