RimWorld

RimWorld

Simple Slavery Collars
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Update: 13 Jul @ 10:13am

Fixed translation and variable name typos

Update: 13 Jul @ 10:00am

Update for version 1.6.
Several new toggleable features have been added to the mod options menu:
- Once a slave has assimilated into the colony, they can now perform previously restricted tasks such as wardening, hunting, artistic work, and research.
- You can now restrict collar activation to only be usable via the Comms Console.
- The compatibility patch for Humanoid Alien Race has been migrated to a DLL patch. (Version 1.5 patch was also migrated to a DLL patch.)
- Several pieces of code have been refactored, and the UI icons have been updated.

Update: 15 Apr, 2024 @ 10:04am

Adding 1.4 version files that were missing in 1.5 updates.

Update: 15 Apr, 2024 @ 8:49am

Update for version 1.5.

Update: 27 Nov, 2022 @ 10:36pm

[Auto-generated text]: Update on 11/28/2022 3:36:12 PM.

Update: 25 Nov, 2022 @ 8:07am

- Remove hugslib dependency
- Make spawned slave pawns have enslave hediffs properly.

Update: 25 Nov, 2022 @ 7:54am

[Auto-generated text]: Update on 11/26/2022 12:54:20 AM.

Update: 28 Oct, 2022 @ 5:53am

1.4 Compatible Patch

Update: 14 Aug, 2022 @ 9:49pm

Add more alien race compatible patches.
If non-masochist colonits wear slave collars, they receive a -10 mood debuff.

Update: 12 Sep, 2021 @ 5:06pm

- Code Fix