RimWorld

RimWorld

Simple Slavery Collars
Showing 11-20 of 36 entries
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Update: 28 Oct, 2022 @ 5:53am

1.4 Compatible Patch

Update: 14 Aug, 2022 @ 9:49pm

Add more alien race compatible patches.
If non-masochist colonits wear slave collars, they receive a -10 mood debuff.

Update: 12 Sep, 2021 @ 5:06pm

- Code Fix

Update: 12 Sep, 2021 @ 5:56am

- Update the description

Update: 12 Sep, 2021 @ 5:44am

- The slave's home faction to be changed to the player's faction when the slave stage reaches level 5.
If you release the slave who has become the player's faction, the slave will join the settlement.
You can turn on and off in the mod option.

Update: 11 Sep, 2021 @ 9:00am

- Add remote collars activation. Now you can activate the collars worn by pawns on the map at once. It is available on a powered-on Comms Console. It is also available in Small Comms Console from Small Comms Console mod.
- Add a list of aliens that can be shackled.

Update: 28 Aug, 2021 @ 9:51am

- Add a list of aliens that can be shackled.

Update: 22 Aug, 2021 @ 6:22am

- Update preview image and description.

Update: 22 Aug, 2021 @ 4:00am

- Slaves with Slave Stage 5 do not receive global work speed debuffs.
You can turn on and off in the mod option.

- Bug Fix: Fix errors that are not affected by Iron-willed or Steadfast trait in slave stages.

Update: 21 Aug, 2021 @ 8:27am

- Add role assignment function to slaves. Slave stage and redox cycle must be on. You can give roles to non-rebellious slaves with Slave Stage 5. Moralist and leader cannot be assigned to slaves.
You can turn on and off in the mod option.

- Change the label to make the slave stage stage easier to see. ex) enslave(1/5).