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For prisoners, only the collar feature is applied. The remote collar feature via comms console also works. However, slave mood changes, rebellion interval changes, title assignments, work speed debuffs, and faction origin changes do not apply to prisoners.
Besides collars, this mod provides various tweaks related to slaves. For example, adding mood effects for pawns enslaved for a long time, adjusting rebellion intervals, assigning titles, applying work speed debuffs, changing factions, and enabling/disabling slave-restricted work types. All features are configurable in the mod options.
That’s a good idea. I’ll consider it for the next update.