POSTAL 2
xMod
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Update: 8 aug 2014 om 3:00

- Add: Unbreakable mesh by damage for proper
- Add: Cheat "Puke"
- Add: Dead body of fat type support
- Chg: Cat drone HUD icon
- Chg: Firing mode position and size on HUD
- Fix: Couldn't drop cat drone
- Fix: Several weapons stopped by firing
- Fix: Zombies didn't support the new head expoloded effects

Update: 1 aug 2014 om 2:13

Update: 25 jul 2014 om 12:42

- Fixed problem that cannot place weapons from script in the first map
- Fixed a problem that fail to load the map information in the Maps tab
- Disabled Always Pickup option (There are bugs)
- Sorted List

Update: 22 jul 2014 om 15:15

Update: 21 jul 2014 om 10:33

Update: 21 jul 2014 om 9:29

Update: 21 jul 2014 om 8:25

- xMod window keeps the last used tab
- Organized PropLauncher list
- Fixed to lose ObjectPool after load the saved data

Update: 19 jul 2014 om 15:11

Update: 19 jul 2014 om 14:46

Update: 19 jul 2014 om 10:18