DayZ
Dabs Framework
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Opdatering: 7. sep. 2023 kl. 8:22

- Rewrote some event manager code to be more reliable on server start

Opdatering: 29. aug. 2023 kl. 6:36

- Added built-in workbench plugins
- Create PriorityQueue type
- Added ButtonWidget::GetText impl for widget controllers
- Added Math::Epsilon
- Guid -> UUID
- Removed EntityNetLink (vanilla impl)

Opdatering: 3. juli 2023 kl. 15:49

- Prefabs would sometimes throw errors, causing Editor issues

Opdatering: 22. juni 2023 kl. 20:58

[Added]
- GUID class
Generates random, non-clashing GUID's using the same format as Windows
- DateTime class
Implementation of DateTime. Has useful functions like formatting to ISO dates and math operations for TimeSpan
- TimeSpan class
A sub implementation of DateTime. Used to represent lengths of time
- EntityLink class
Useful networking class to allow for Entities to be directly synced to clients without the use of additional RPC's

- ScriptViewMenu::HidesParentMenu
- Fixed lengh parameter to Encoding.ToHex

Opdatering: 23. maj 2023 kl. 5:46

[Added]
- ScriptViewMenu type, uses UIManager and input management appropriately

[Fixed]
- ProfileSettings would not save string arrays
- NotifyPropertyChanged would be triggered multiple times for events

[Removed]
- Errors when deletions failed
- ScritpView::SetParent

Opdatering: 16. apr. 2023 kl. 18:42

- Sorry for the double update. Addon builder is trash

Opdatering: 16. apr. 2023 kl. 13:54

- Added UIScriptedMenu compat to ScriptView
- Cleaned up some code to remove old standard

Opdatering: 14. feb. 2023 kl. 5:49

- 1.20 Compatibility

Opdatering: 5. aug. 2022 kl. 10:07

Dabs Framework v1.1.3
[Added]
- MissionServer::OnPlayerJoined, a strange function that should definitely be in vanilla

[Fixed]
- Several bugfixes relating to 1.1.2 - including some settings in prefabs not working properly
- Event cooldowns not working properly
- Null ptr error on server shutdown

Opdatering: 18. juli 2022 kl. 11:11

Dabs Framework v1.1.2
[Fixed]
- Events not being called (absolutely ZERO idea why this wasnt working)

[Removed]
- UseMouse, UseKeyboard and UseGamepad functions. They are not worth it, add your own implementation (its easy)