DayZ
Dabs Framework
Visualizzazione di 31-40 elementi su 61
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Aggiornamento: 7 set 2023, 12:35

- Fixed server FPS tanking

Aggiornamento: 7 set 2023, 8:22

- Rewrote some event manager code to be more reliable on server start

Aggiornamento: 29 ago 2023, 6:36

- Added built-in workbench plugins
- Create PriorityQueue type
- Added ButtonWidget::GetText impl for widget controllers
- Added Math::Epsilon
- Guid -> UUID
- Removed EntityNetLink (vanilla impl)

Aggiornamento: 3 lug 2023, 15:49

- Prefabs would sometimes throw errors, causing Editor issues

Aggiornamento: 22 giu 2023, 20:58

[Added]
- GUID class
Generates random, non-clashing GUID's using the same format as Windows
- DateTime class
Implementation of DateTime. Has useful functions like formatting to ISO dates and math operations for TimeSpan
- TimeSpan class
A sub implementation of DateTime. Used to represent lengths of time
- EntityLink class
Useful networking class to allow for Entities to be directly synced to clients without the use of additional RPC's

- ScriptViewMenu::HidesParentMenu
- Fixed lengh parameter to Encoding.ToHex

Aggiornamento: 23 mag 2023, 5:46

[Added]
- ScriptViewMenu type, uses UIManager and input management appropriately

[Fixed]
- ProfileSettings would not save string arrays
- NotifyPropertyChanged would be triggered multiple times for events

[Removed]
- Errors when deletions failed
- ScritpView::SetParent

Aggiornamento: 16 apr 2023, 18:42

- Sorry for the double update. Addon builder is trash

Aggiornamento: 16 apr 2023, 13:54

- Added UIScriptedMenu compat to ScriptView
- Cleaned up some code to remove old standard

Aggiornamento: 14 feb 2023, 5:49

- 1.20 Compatibility

Aggiornamento: 5 ago 2022, 10:07

Dabs Framework v1.1.3
[Added]
- MissionServer::OnPlayerJoined, a strange function that should definitely be in vanilla

[Fixed]
- Several bugfixes relating to 1.1.2 - including some settings in prefabs not working properly
- Event cooldowns not working properly
- Null ptr error on server shutdown